This is the voice of Metaverse One, greetings to my blog covering the 3D web, virtual worlds, mirror worlds, virtual & augmented reality, people, companies, standards, news, and technologies of the mixed reality Metaverse. These views are my own and do not reflect those of any collaborators. Hope it helps in your migration!
Whale Con - The VR Pioneers: Catching Fire with WebVR
Christian Perry has been a community organizer and collector of knowledge on the West Coast for some time. His SF Beta events are one of many that have helped educate the masses to high tech and take entrepreneurs from idea to funded startups. Christian's latest endeavor is the podcast Whale Con: The VR Pioneers. I had the opportunity to chat with Christian a couple weeks back about all things WebVR and then some.
Enjoy and share any feedback below!
The idea of immersing ourselves deeper into an augmented and or virtual reality has captivated many of us thanks to sci-fi books like Snow Crash and Rainbows End . It has also created an explosion in growth the past few years of Head Mounted Displays (HMD) and augmented reality glasses projects. AR glasses and HMDs have been around for some time but people really started to get excited about augmented reality headwear when Google announced Glass back in 2012. So let's start the review here. Google Glass : Before the recent announcement of it being discontinued but now "graduating" from the Google X experimental projects incubator to become its own independent division (that will report to Nest's Tony Fadell), Google Glass was a $1,500 type of wearable technology with an optical head-mounted display (OHMD). It was developed by Google with the mission of producing a mass-market ubiquitous computer. Tailored mainly to work with Google products, Google Glass disp
The recent boom in popularity for virtual reality headsets has brought about a variety of both professionally designed and DIY (Do It Yourself) Head Mounted Displays (HMDs). I personally have seen casings of all different shapes and sizes that turn the standard smartphone into a virtual reality HMD and these made from a variety of materials like wood, plastic, and even cardboard. While I give credit to engineers and makers from the SVVR and SFVR meet ups for doing it before it was cool, it was Google that really pushed the cardboard HMD into the blogosphere during their Google I/O 2014 Keynote. Google Cardboard , as it is appropriately named, is the firm's attempt at a do-it-yourself VR headset. Literally made of cardboard, the remarkably low-cost virtual reality goggles combine a split-screen image from a smartphone, delivering impressive graphics for the low price of almost free. Combined with positional sensor data from the phone, it's possible to look aroun
It has been a while since my last post. A lot has happened in the tech space and I will get back to blogging about all that stuff in time. Now I want to take a moment for my first fan. When I started this post, I planned to write something beautiful and poetic that captured some essence of how this person means the world to me. At the moment this is all I can deliver, tears and electronics don't mix. A proper tribute will come at another time. When I went deep dive into web 3D and immersive technologies back in 2000, my mom was my very first fan and supporter. As a self-proclaimed old lady that doesn't understand tech, she still has read every post, seen every image, listened to every interview, and watched every video I have posted about my adventure with tech. My father and the rest of my family are extremely supportive as well, but a mother's love and support is in a class of its own. In my younger years, it was just my mother and me. Looking back, she is the one t