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VR Hackathon MINI - bringing Immersive Technologies to Students

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This past weekend was the first VR Hackathon MINI. The VR Hackathon is a community driven weekend long event focused on bringing together the brightest minds interested in virtual reality and related technologies to develop innovative hardware and software solutions, have fun, and build out the future of immersive technology. The VR Hackathon MINI is a one day hackathon for grade school students and this first one featured students from grades 5th - 8th. While the event suggested tools like Minecraft, Playingmondo, and Unity3D, students had the choice to work with whatever development tools they wanted. MINI was organized by Marianne Malmstrom (XP Galaxy) and Rurik Nackerud (XP Galaxy) with help from Mark Tronicke (Bergen Makerspace), me, and the folks from the Web3D Consortium. Participating sponsors and organizations included Autodesk, Playingmondo, and Futuristas, a group that focuses on getting more young girls into STEM programs. Students came from the following schools...

Web3D Students

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The word student is etomologically derived through Middle English from the Latin second-type conjucation verb "stŭdērĕ", meaning "to direct one's zeal at"; hence a student could be described as 'one who directs zeal at a subject'. In its widest use, "student" is used for anyone who is learning. - Wikipedia The year 2000, "1999" (Prince) was just getting out of my head, the Y2K bug didn't end the world, the bubble had burst, and I set out to search myself and discover what profession in life I would enjoy to do to the point where "I would never work a day in my life cause I love what I do". I picked the top rated things I liked (video games), was good at since a little guy (scene building and design), and valued (education and proactive change) and combined them somehow with the help of a SnowCrash into a new profession of wanting to build virtual immersive environments that were structured to different learning styles. A...