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Showing posts with the label epic

Bullet Train, Epic’s Unreal Shooter that takes VR into the fast lane

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Epic Games , the company behind the Unreal game engine, recently showed off a new tech demo at Oculus Connect that uses the Oculus Touch dual-handed motion controllers. Named Bullet Train, the mini-game is an awesome virtual reality first person shooter. Like with the Sixense Stem hand controllers, the Oculus Touch takes the VR experience to a whole new level. Beyond using the controllers to grab, aim, and shoot weapons, players can teleport around the game level and use a slow motion feature to dodge or even grab bullets (that can be thrown back at enemies). I love the folks over at Epic and I got the chance to have my own personal demo of Bullet Train when I visited their Seattle office earlier this week. Here is my colleague Greg Howes that went before me giving Bullet Train his all.

An Epic day of Unity with the Seattle VR scene

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I just had an unforgettable day of VR here in the Seattle area. It started off at Envelop VR's office to discuss an upcoming VR event they organize called SEA VR  and then my buddy Greg and I got to visit both Unity and Epic's local offices. I can't thank Nick and Pete enough for letting us see their VR rigs and try out their VR demos.   I had a great chat with Pete at Unity's office where I got a chance to see their setup and try out the HTC Vive  unit. So far, this headset is by far my favorite HMD. Next up was a visit to Epic Games' office just a few blocks away. While I am not a game developer, I am a big Epic fan. Epic's Unreal Engine is responsible for a variety of games I have loved playing over the years so this was a fan boy dream come true. I also got a chance to see the Oculus Rift Crescent Bay demos that I never stand in line at conferences to see. First up was the super cool demo 'Showdown' that takes the user on slow moti...

Hacking Virtual Reality in Seattle

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I just left Seattle where I attended the first hackathon for virtual reality in that region. Hosted at the University of Washington's Center for Education and Research in Construction (CERC), the Seattle VR Hackathon brought together virtual reality developers and enthusiasts for a weekend of hacking and a whole lot of fun. There was a nice turnout of folks from the local VR community present including people from Samsung, the Microsoft HoloLens team, Unity3D, and Epic to name a few. Here is a nice writeup by one of the VR hacker teams that came from building firm Mortenson Construction (an AEC Hackathon alumni also).  In addition to a weekend of building cool VR demos, there were informative VR related presentations from Unity3D's Pete Moss, Epic's Nick Whiting, and Matt McIlwain from Madrona Venture Group.   A big thanks to Greg Howes, Trond Nilsen, Michael Lenzi, and Lucky Agung Pratama from Seattle's VR community for putting on this great event...