Showing posts from April, 2009

Ring the bell, school is in - Web3D Education Initiative

Learning about the 3D web open standard has never really been an easy thing in the past. Tutorials were scattered over the web, the Web3D Consortium website didn't offer much help to those new to programming, there were few books that covered the open standard such as Core Web3D, the VRML 2.0 Handbook (great books), and no books that covered the new standard X3D. If you were a 3D modeler looking to author web3D content there were few tools out there to help you do it and none of these had in depth tutorials. As someone wanting to learn X3D, this is what drove me to get active with the Consortium eight years ago. I found there were students everywhere that wanted to learn web3D technologies for credit but where and how? So in the past it was difficult for newbies, but now this is no longer the case. In 2007 X3D: 3D Graphics for Web Authors by Don Brutzman and Leonard Daly was published. This book is highly recommended resource for programmers that makes learning X3D undauntin