This is the voice of Metaverse One, greetings to my hopefully not too technical blog covering the 3D web, virtual worlds, mirror worlds, 3D web applications, people, companies, standards, news, and technologies of the mixed reality Metaverse. These views are my own and do not reflect those of any collaborators. Hope it helps in your migration!
Build with Chrome brings Legos to WebGL
The Chrome Experiments site is packed with WebGL goodies like this one that came across my radar and it is too much fun not to share. This summer Google Australia announced the release of the Build with Chrome online tool. Build with Chrome lets you explore and build a new world of LEGO creations online.
Just select on the map where you want to build and zoom in to get a grid.
Once your creation is published it is viewable by all and may be featured in promotional material by Google and the LEGO Group.
So this past weekend I went to Seattle to participate in the first ever Holographic Hackathon. This event sponsored mainly by Microsoft gave a select number of lucky individuals the opportunity to work with the Microsoft HoloLens device. As an organizer of hackathons for the past few years I was beyond excited to be a participant for a change. True this weekend was not the first chance for me to be around the device, we had several at our AEC Hackathon last month in SoCal, but it was the first time I had an uninterrupted weekend dedicated to developing for it.
For those that are not familiar with this augmented reality headset, see the video below from Microsoft's Build 2016 keynote.
Hackathon Day #1
The Holographic Hackathon was held at Fremont Studios just north of downtown Seattle. The venue was a super cool open space with blue lights and black curtains along the walls.
The crowd was an interesting mix of software & Unity developers, audio engineers, artists, and non-tech…
The FireFox folks on the MozVR team released this month the first version of A-Frame: an open source framework for creating WebVR experiences with very simple markup. For those that are unfamiliar with WebVR, it is the term used to describe virtual reality experiences that are accessible via a Web browser (opposed to VR experiences that are downloaded executables).
"A-Frame makes it easy for web developers to create virtual reality experiences that work across desktop, iPhone (Android support coming soon), and the Oculus Rift.
We created A-Frame to make it easier to create VR web experiences. WebVR has …
It has finally happened, virtual reality is getting religion! It started yesterday when I read a post on UploadVR (a great resource for VR and related news) about a Bible app for Google Cardboard called Bible VRX. Bible VRX, developed by Derek Ham, puts users in different scenes from the Bible with, "a mission to use advanced technology to communicate the stories of the Bible, stories of faith, hope, and love”.
One can see in the video below some of the scenes it is possible to visit. According to the article this app is just a prototype that Derek hopes to build out with other scenes that have music, narration, and animated effects.
So this got me thinking. Religion is such a integral part of humanity and this is probably the first virtual reality application I have heard of anyone doing. There were plenty of digital religious experiences back in the heyday of virtual worlds so surely this cannot be the case I thought. To Google I went to find other religious VR experiences …