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Showing posts from January, 2012

The World is Our Playground

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Charting unknown territory is definitely nothing new for the Danes. Danish companies such as Vestas , Lego , and Unity3D are conquering their industries in a way that would make their viking ancestors proud. Now entering this group is Playingmondo , a platform for creating and interacting with location based experiences. For those not familiar with location-based services , the Playingmondo app, available for iPhone and Android, uses the built-in GPS in the mobile phones to allow users to interact with digital content created around real world locations. This content can be viewed in a variety of ways including augmented reality. Already there are numerous Playingmondo playgrounds all over Denmark and in other countries, and even though a majority of the experiences are games, there are also experiences focused on health, education, tourism, and cultural heritage. The Playingmondo website is where you can join a community to find virtual playgrounds near you, meet up with your team m

2012 - End of the known....

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So much has happened since my last post. The end of 2011 saw many tech developments, announcements, events, passing of giants , IPOs, and the list goes on. Definitely I owe back coverage to the many wonderful things I have seen in recent travels that took me from the land of the vikings, to the mountains of Mordor (New Zealand), and parts in between. But now, happy 2012. It is year of the Dragon, apocalypse, alien contact, revelations, a cycle change on the .obj calendar (okay only certain people will get that, Maya for everyone else), and many other scenarios. *maniacal laugh I don't know about the world ending this year, but I feel very comfortable saying it will be the end of the world as I've known it. Beyond weak economies, revolutions, international movements, nature (weather, earthquakes, floods, etc.), and a growing number of other variables that are causing a global evolution, I get to experience firsthand how certain technologies are augmenting our reality and enh