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Showing posts with the label oculus rift

An A-Frame for WebVR

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  The FireFox folks on the MozVR team released this month the first version of A-Frame: an open source framework for creating WebVR experiences with very simple markup. For those that are unfamiliar with WebVR, it is the term used to describe virtual reality experiences that are accessible via a Web browser (opposed to VR experiences that are downloaded executables). Currently WebVR only works in the developer builds of Google's  Chromium  browser and Mozilla's  FireFox Nightly build. There are a few options for WebVR including  X3DOM , the standards based framework I use for my WebVR scenes. A-Frame is simply another Javascript framework for WebVR and since it leverages WebGL, the demos and scenes are viewable in any updated browser.   "A-Frame makes it easy for web developers to create virtual reality experiences that work across desktop, iPhone (Android support coming soon), and the Oculus Rift. We created A-Frame to make it...

TIME to make Virtual Reality look stupid

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 TIME magazine just released its latest cover featuring Palmer Lucky , the creator of the Oculus Rift virtual reality headset, in probably one of the dumbest poses imaginable. Sure those in a headset can feel like a rock star, but they look like a dork in the process and this cover definitely doesn't help this image. Of course it did not take long for the Internet to respond accordingly. Thanks TIME! *sigh #facepalmer

AEC Hackathon 2.3 Southern California

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The AEC Hackathon 2.3 in Southern California was this past weekend in Los Angeles. Held at UCLA's Department of Architecture and Urban Design, the weekend long event brought together technology developers with professionals from the built environment to create technology solutions to industry problems. This AEC Hackathon set new records. While we always have folks at the events from all around the country and in some cases the world, 70% of the people in attendance were not from the SoCal area. A decent amount of us came down from the SF/Bay area and some from as far as the East Coast. We also had the highest ratio of tech engineer to industry personal with over 75% of the folks there having a technical background.  To be expected, the teams developed some pretty amazing hacks. Watch the team presentations in the video below. Winners Best Overall Project:  Team Rhumbix Best Open Source:  Team Holy Donut Best Use of Experimental Tech:  ...

An Epic day of Unity with the Seattle VR scene

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I just had an unforgettable day of VR here in the Seattle area. It started off at Envelop VR's office to discuss an upcoming VR event they organize called SEA VR  and then my buddy Greg and I got to visit both Unity and Epic's local offices. I can't thank Nick and Pete enough for letting us see their VR rigs and try out their VR demos.   I had a great chat with Pete at Unity's office where I got a chance to see their setup and try out the HTC Vive  unit. So far, this headset is by far my favorite HMD. Next up was a visit to Epic Games' office just a few blocks away. While I am not a game developer, I am a big Epic fan. Epic's Unreal Engine is responsible for a variety of games I have loved playing over the years so this was a fan boy dream come true. I also got a chance to see the Oculus Rift Crescent Bay demos that I never stand in line at conferences to see. First up was the super cool demo 'Showdown' that takes the user on slow moti...

Farm to Table VR - Food Industry and virtual reality

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 There is a lot that still needs to be done before virtual reality is a mainstream thing, but what I know will help is when I see people in non-tech related industries embracing VR to use in their own professions. One example of this is a set of experiences I discovered a friend from the food industry is doing using virtual reality for a food blog she produces content for called Nopalize. I had a chance to briefly catch up with her and ask her these questions. Tell us a little about yourself and Nopalize. "My name is Lauren Stokes, I'm a native Texan, nutritionist, and yogini residing in San Francisco. I am a food lover and food media producer. By day I am a yoga instructor and by night I produce videos for Nopalize.com . Started in 2013 , Nopalize is an industry-backed food media movement sharing access to growers, producers and makers in our local food community, both online and offline. Our mission is bringing people and food closer together. We are proudly spon...

Head Mounted Displays and Augmented Reality Headgear

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 The idea of immersing ourselves deeper into an augmented and or virtual reality has captivated many of us thanks to sci-fi books like Snow Crash and Rainbows End . It has also created an explosion in growth the past few years of Head Mounted Displays (HMD) and augmented reality glasses projects. AR glasses and HMDs have been around for some time but people really started to get excited about augmented reality headwear when Google announced Glass back in 2012. So let's start the review here. Google Glass : Before the recent announcement of it being discontinued  but now "graduating" from the Google X experimental projects incubator to become its own independent division (that will report to Nest's Tony Fadell), Google Glass was a $1,500 type of wearable technology with an optical head-mounted display (OHMD). It was developed by Google with the mission of producing a mass-market ubiquitous computer. Tailored mainly to work with Google products, Google Glass disp...

AEC Hackathon 1.2

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It's a wrap, the AEC Hackathon 1.2 just concluded! Held in Seattle, Washington at University of Washington's Pacific Northwest Center for Construction Research and Education, it was a fun weekend of hacking to improve the built environment with plenty of high-tech and innovative solutions in the house. As always, I was amazed at what the AEC Hackers made over the course of the weekend. In addition to the projects created, some of my more memorable highlights from the event include: 1. Drones for architecture and climbing a tree to get the drone for team Revit My Drone . 2. An awesome smart table  touch screen device thanks to SmartUse . 3. Plenty of Virtual Reality for AEC represented including a full immersive VR setup thanks to the team at VRcade . 4. Multiple  Web3D applications that used WebGL and more. 5. FTW (For The Win): seeing alumni that have started companies from projects started at past AEC Hackathons. Video of the team p...