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Whale Con - The VR Pioneers: Catching Fire with WebVR
Christian Perry has been a community organizer and collector of knowledge on the West Coast for some time. His SF Beta events are one of many that have helped educate the masses to high tech and take entrepreneurs from idea to funded startups. Christian's latest endeavor is the podcast Whale Con: The VR Pioneers. I had the opportunity to chat with Christian a couple weeks back about all things WebVR and then some.
Enjoy and share any feedback below!
Artificial intelligence (AI) is the intelligence of machines and the branch of computer science that aims to create it. Released during the Game Developers Conference, the now viral “Kara” concept video made by the Paris-based Quantic Dream, developers of the Heavy Rain game, is a look at the future of gaming, using full-body motion capture and a new computer-graphics engine. It is running in real time on Sony’s PlayStation 3 platform. The video is thought provoking as a robot comes to life and is quickly scared by the idea of how precious that can be.
What I find interesting is that this type of artificial intelligence is not too far in the future thanks to friends like David Hanson of Hanson Robotics. I got the chance to hang out with David for several days during a trip last year to New Zealand and I was amazed by his work and the state of the A.I. industry. While I have some reservations about 'smart machines' thanks to Hollywood (Terminator, Matrix), David assures me that h…
The FireFox folks on the MozVR team released this month the first version of A-Frame: an open source framework for creating WebVR experiences with very simple markup. For those that are unfamiliar with WebVR, it is the term used to describe virtual reality experiences that are accessible via a Web browser (opposed to VR experiences that are downloaded executables).
"A-Frame makes it easy for web developers to create virtual reality experiences that work across desktop, iPhone (Android support coming soon), and the Oculus Rift.
We created A-Frame to make it easier to create VR web experiences. WebVR has …
There are not many event series I can say I have attended since day one but the Augmented World Expo, formerly the Augmented Reality Event, is one I can put in that category. This was the 8th annual event and no doubt it sure has come a long way since that first event I visited in 2010.
AWE is the largest event focused on the commercial side of AR, VR, and includes wearables.
“AR and VR are bringing superpowers to the people and this year we are on a mission to highlight how to use these Superpowers to Change the World. This year’s conference and expo will showcase speakers, startups and organizations who are using AR & VR to drive economic growth, encourage empathy and collaboration, democratize healthcare and education, and promote sustainability in the world.”
This year was the best year for AWE in my opinion and their biggest ever. The event brought in 4,700 attendees, 351 speakers, and 212 exhibitors from all over the world.